CS:GO / CS2 DPI & Sensitivity Calculator
Calculate your eDPI, estimate your cm/360, and convert sensitivity when changing mouse DPI.
What this CS:GO DPI calculator does
If you play Counter-Strike seriously, consistency matters more than almost anything else. This calculator helps you keep your aim consistent when you change settings by giving you the three numbers that matter most:
- DPI (mouse hardware sensitivity)
- In-game sensitivity (game multiplier)
- eDPI (effective DPI = DPI × sensitivity)
It also estimates your cm/360 (how many centimeters you move your mouse for one full 360° turn), which is a practical way to compare sensitivity between players.
Why eDPI is so important
Many players compare only DPI, but that can be misleading. A player on 400 DPI with 2.0 sens has the same eDPI as a player on 800 DPI with 1.0 sens. In both cases:
eDPI = 800
This is why eDPI is the best baseline for matching feel across setups, especially when you upgrade your mouse, switch PCs, or test different DPI values.
How to use this calculator
1) Enter your current settings
Add your current mouse DPI and your current in-game sensitivity. The tool calculates your eDPI instantly when you click Calculate.
2) Add a target DPI (optional)
If you plan to switch DPI (for example, from 800 to 1600), enter that number in the target field. The calculator returns the matching in-game sensitivity to preserve your current eDPI.
3) Keep yaw at default unless you changed it
CS:GO and CS2 use a default yaw of 0.022. If you never edited yaw, leave it there. If you did modify it, input your custom value for accurate cm/360.
Formula breakdown
eDPI
eDPI = DPI × in-game sensitivity
New sensitivity for a new DPI
new sensitivity = current eDPI ÷ target DPI
cm/360
cm/360 = (360 × 2.54) ÷ (eDPI × yaw)
This formula tells you the physical distance needed for a full rotation and is useful when trying to dial in arm-aim versus wrist-aim preferences.
Typical ranges used by competitive players
There is no universal “perfect” sensitivity, but many riflers and AWPers stay in roughly these ranges:
- Low sensitivity: ~600 to 900 eDPI (larger arm movement, high precision)
- Medium sensitivity: ~900 to 1300 eDPI (balanced control and speed)
- High sensitivity: 1300+ eDPI (faster turns, usually harder micro-control)
These are guidelines, not rules. Your desk size, mousepad, posture, and role all matter.
Best process to find your ideal CS sensitivity
Start from what already works
Begin with your current settings and avoid huge jumps. Big changes can ruin your muscle memory for days.
Adjust in small steps
Move by 5–10% at most, then test in DM, aim maps, and real matches. Track performance for several sessions.
Prioritize stability over novelty
New settings can feel “snappy” for a short time. The real test is consistency under pressure, especially in clutch situations and spray transfers.
Common mistakes to avoid
- Changing sensitivity every day after one bad game
- Comparing your DPI only, without checking eDPI
- Copying pro settings without adapting to your own setup
- Ignoring mousepad space and grip style
- Testing settings only in aim trainers and not in real matches
Quick FAQ
Is this calculator for CS:GO or CS2?
Both. The core sensitivity math is the same when yaw is set correctly.
Does higher DPI mean better aim?
Not necessarily. Higher DPI can feel smoother in desktop use, but in-game control depends on your final eDPI and personal comfort.
Should I use raw input?
Most players enable raw input behavior (in CS this is generally the default sensitivity pipeline) to avoid OS acceleration affecting aim consistency.
What should I track when testing a new sens?
Focus on first-bullet accuracy, spray control, ability to clear angles, and how often you over-flick or under-flick.
Final thoughts
A good sensitivity is one you can repeat under pressure. Use the calculator to lock your eDPI, preserve consistency across hardware changes, and fine-tune with intention instead of guesswork. Small, measured adjustments beat constant random tweaks every time.