CS2 Sensitivity, eDPI & cm/360 Calculator
Use this tool to calculate your effective DPI (eDPI), 360 distance, target sensitivity from cm/360, and equivalent sensitivity for a new DPI.
What this CS2 sensitivity calculator does
Finding your ideal settings in Counter-Strike 2 can be frustrating if you change mice, switch mousepads, or copy a pro player without understanding the numbers. This calculator gives you the core values that actually matter for aim consistency:
- eDPI (DPI × sensitivity)
- cm/360 (centimeters required for one full 360° turn)
- Equivalent sensitivity when changing DPI
- Sensitivity from target cm/360 so you can match a known feel
Why eDPI and cm/360 both matter
eDPI: quick comparison
eDPI is the easiest way to compare sensitivity between players using the same game and yaw value. If one player has 400 DPI and 2.0 sensitivity, their eDPI is 800. Another player with 800 DPI and 1.0 sensitivity also has eDPI 800. In CS2, these are effectively equivalent for base turn speed.
cm/360: physical movement reality
cm/360 tells you how far your hand travels for a full turn. This is useful because your muscles and mousepad space care about physical distance, not just software numbers. Many tactical FPS players prefer roughly 30 to 55 cm/360, but your best value depends on role, desk space, and comfort.
Formulas used
The calculator uses the standard CS2 relation:
- eDPI = DPI × Sensitivity
- inches/360 = 360 ÷ (DPI × Sensitivity × Yaw)
- cm/360 = inches/360 × 2.54
- Sensitivity from target cm/360 = 360 ÷ ((target cm/360 ÷ 2.54) × DPI × Yaw)
- Equivalent sensitivity at new DPI = current eDPI ÷ target DPI
How to use this tool effectively
1) Start with your real settings
Enter the exact DPI from your mouse software and your exact in-game sensitivity from CS2. Leave yaw at 0.022 unless you intentionally changed it.
2) Check your baseline
Click Calculate Stats. Note your eDPI and cm/360. This becomes your reference if aim feels good and you want to preserve it later.
3) Tune with intention
If your aim feels too twitchy, increase cm/360 (lower sensitivity). If it feels too slow for close-range fights, decrease cm/360 (raise sensitivity). Use small changes—typically 5% to 10%—and test for several matches before judging.
4) Keep consistency when hardware changes
New mouse with different DPI? Use Convert to New DPI to keep your old feel. Example: if you move from 800 DPI to 1600 DPI, the equivalent sensitivity is usually about half.
Practical sensitivity ranges for CS2
There is no perfect universal setting, but these ranges are common among competitive players:
- Low sens: high cm/360, stable tracking, strong micro-corrections, needs larger mousepad
- Medium sens: balanced turning speed and precision, good for most players
- High sens: faster turns, easier movement in tight spaces, can reduce precision under pressure
Common mistakes to avoid
- Changing sensitivity every day after a bad game
- Copying pro settings without matching grip style or desk setup
- Ignoring mousepad friction and mouse weight
- Testing changes without enough reps in real matches and DM
- Forgetting to disable unwanted mouse acceleration at OS level
Quick FAQ
Is CS:GO sensitivity the same as CS2?
For most users, yes. CS2 keeps the familiar sensitivity behavior with default yaw 0.022, so your old value generally transfers directly.
Should I optimize for headshots or spray control?
In CS2, you need both. A moderate sensitivity that supports clean first-bullet placement while keeping recoil control manageable is usually best for long-term consistency.
How often should I change sensitivity?
Rarely. Change only when you can identify a repeated issue. Then test the new value for at least a week before deciding whether to keep it.
Final tip: once you find a strong baseline, commit to it. Consistency beats constant tweaking.