elden ring attack rating calculator

Base Damage

Character Attributes

Scaling Grades

Total Attack Rating: 0
  • Physical: 0
  • Magic: 0
  • Fire: 0
  • Lightning: 0
  • Holy: 0
  • Scaling Bonus: 0

Note: This is an estimate calculator for planning builds. In-game values can vary by weapon family, affinity, upgrade path, buffs, and hidden rounding behavior.

How this Elden Ring attack rating calculator works

Attack Rating (AR) in Elden Ring is the sum of a weapon's base damage and its scaling bonus from your stats. This calculator gives you a practical estimate of total AR across Physical, Magic, Fire, Lightning, and Holy damage. You can enter custom values for any weapon, choose scaling grades, and test your stat spread instantly.

If you are comparing builds, this is useful for answering questions like: should you level Strength or Dexterity next? Is two-handing worth it for your current setup? Does splitting into Faith or Intelligence improve output enough to justify respec points?

Step-by-step usage

1) Add weapon damage values

Enter your weapon's base damage for each damage type. If your weapon only deals Physical damage, leave the other fields at zero. If it's a split weapon (for example Physical + Magic), enter both values.

2) Set upgrade multiplier

Use the upgrade multiplier to represent your current upgrade level. If your base values are already final upgraded values, keep the multiplier at 1.00.

3) Enter your stats and scaling grades

Set STR, DEX, INT, FAI, and ARC to your character's current values. Then choose the matching scaling letters shown on the weapon details screen. Better letters generally produce larger scaling bonuses.

4) Toggle two-handing when relevant

Two-handing increases effective Strength, which can significantly improve AR on STR-heavy weapons. The calculator applies the standard 1.5x effective Strength rule for this estimate.

What affects AR the most?

  • Upgrade level: Usually the strongest source of raw damage growth.
  • Correct scaling alignment: Match your highest stats to your weapon's best scaling letters.
  • Soft caps: Gains per level are strong early, then taper off at higher stat ranges.
  • Damage split: Split damage can look high on AR but behaves differently against enemy defenses.

Build planning tips

Strength builds

Prioritize STR scaling weapons and test one-hand versus two-hand AR. If your damage mostly comes from physical scaling, two-handing can be very efficient.

Dexterity builds

High DEX often benefits lightning-focused weapons and fast movesets. This calculator helps identify whether pushing DEX further is better than branching into another stat.

Intelligence/Faith hybrid builds

For split or elemental weapons, compare gains from INT and FAI side by side. Sometimes raising one stat delivers a better AR return than leveling both evenly.

Important limitations

AR is only part of real combat performance. Actual damage also depends on enemy negation, defenses, attack motion values, buffs, talismans, status effects, and whether your hit is counter/critical/jump/charged. Use AR as a planning baseline, not the final verdict.

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