EVE Blueprint Profit Calculator
Quickly estimate manufacturing profit per job run. This calculator is an approximation for planning and compares total cost vs. net market revenue after fees.
Why use an EVE Online blueprint calculator?
Industrial profit in EVE Online is won or lost on tiny percentages. A single blueprint can look profitable at first glance, then flip negative after system index, broker fees, and sales tax are applied. A dedicated calculator helps you check your margin before you start a long manufacturing queue.
This tool is designed for practical decision-making: “Should I build this now, buy inputs later, or pivot to another item?” If you manufacture ships, modules, rigs, ammunition, or components, a fast blueprint calculator saves ISK and reduces market mistakes.
What this calculator includes
- Material adjustments from blueprint ME and structure material bonus.
- Industry job cost estimate using EIV, system index, facility tax, and SCC surcharge.
- Market disposal costs using broker fee and sales tax.
- Final business metrics: net profit, margin, ROI, and break-even sell price.
Core formulas used
Material Cost = Base Material Cost × Runs × (1 - ME%) × (1 - Structure Bonus%)
Industry Job Cost = (EIV × Runs) × (System Index + Facility Tax + SCC)%
Net Profit = Gross Revenue - (Material + Job + Other Costs) - (Broker Fee + Sales Tax)
How to use the calculator effectively
1) Pull fresh prices
Use up-to-date buy and sell data from your trading hub (Jita, Amarr, Dodixie, Hek, or your alliance market). Old prices can invalidate the result quickly, especially for high-volume items.
2) Choose realistic material input cost
“Base Material Cost / Run” should reflect your actual acquisition method. If you buy with buy orders, your cost will often be lower than immediate sell orders. If you source from your own mining, still use market opportunity cost so your profitability numbers stay honest.
3) Set blueprint and structure modifiers
ME and structure bonuses reduce effective material consumption. Small changes matter over large batches, especially for battleships, capital parts, and Tech II components.
4) Don’t skip fees
Many industrialists calculate “production profit” and forget selling friction. Broker and tax costs can erase profit on thin-margin products. Always evaluate net profit after market fees.
Practical manufacturing tips for better margins
- Build in lower-index systems when feasible to reduce job fees.
- Batch runs intelligently: larger jobs reduce hauling frequency but increase market exposure risk.
- Specialize by product family (e.g., shield modules, rigs, drones) to streamline sourcing.
- Track velocity, not only margin: faster-selling items can outperform higher-margin slow movers.
- Recheck break-even often during war, patch cycles, or mineral shocks.
Common mistakes this page helps prevent
- Using theoretical perfect prices instead of actual transaction prices.
- Ignoring SCC and station structure effects on total job cost.
- Overproducing into a falling market where margin compresses daily.
- Pricing below break-even after fees due to aggressive undercutting.
Final note
This is a planning calculator, not an API-connected live market engine. For best results, combine it with recent market exports, your character skill profile, and your preferred trade hub strategy. Used consistently, a blueprint calculator becomes one of the highest-impact tools in your EVE industrial workflow.
EVE Online is a trademark of CCP Games. This fan-made calculator is not affiliated with or endorsed by CCP.