Automobilista 2 FOV Calculator
Use your monitor size, aspect ratio, and viewing distance to calculate a realistic vertical FOV for AMS2.
Tip: This calculator provides geometry-based targets. Fine-tune seat position and camera settings in-game for comfort and visibility.
How to use this AMS2 FOV calculator
If you race in Automobilista 2, your field of view (FOV) dramatically affects depth perception, corner entry confidence, and consistency. This calculator gives you a realistic starting point based on simple geometry, not guesswork.
To get accurate results, measure from your eyes to the center of the screen while sitting in your normal driving position. Then enter your monitor diagonal size and aspect ratio. For most displays this is 16:9, but ultrawide users may use 21:9 or 32:9.
Why FOV matters in AMS2
An overly wide FOV makes everything look fast and distant, which can cause you to brake too early and miss apexes. An overly narrow FOV can feel tunnel-like and hide side-by-side action. The right balance gives more natural scale and better timing.
- Correct scale: cars and track features appear closer to true life-size.
- Better braking references: distance judgment becomes more reliable.
- More stable cornering: visual flow matches steering input better.
- Consistency: easier lap-to-lap repeatability.
The formula behind the calculator
The calculator derives monitor width and height from diagonal size and aspect ratio, then computes FOV using:
- Horizontal FOV = 2 × arctan((screen width ÷ 2) ÷ viewing distance)
- Vertical FOV = 2 × arctan((screen height ÷ 2) ÷ viewing distance)
AMS2 uses a vertical-style FOV setting for the cockpit view, so the vertical value is the main number you want. Horizontal FOV is still useful for understanding how much side vision your setup provides.
Single screen vs ultrawide vs triple screen
Single screen (16:9)
Set the calculated vertical FOV in AMS2, then adjust seat forward/back and wheel position to match your real setup. This usually gets most drivers very close.
Ultrawide (21:9 or 32:9)
The same approach works. Your horizontal coverage naturally increases with screen width, while vertical FOV remains based on height and distance. Keep the geometry-based value as your baseline and only make small comfort changes.
Triple screen
For triples, the center-screen vertical FOV remains relevant, but side monitors and angle settings matter a lot. Use the calculator output as a baseline, then configure monitor angle and bezel compensation in-game for best results.
Recommended AMS2 setup workflow
- Calculate your vertical FOV using this tool.
- Set that value in AMS2 camera settings.
- Adjust seat position so the steering wheel and dash feel proportionate.
- Run 5–10 clean laps and evaluate braking comfort.
- Only then make tiny changes (1–2°) if needed for visibility.
Common FOV mistakes
- Copying someone else’s FOV without matching monitor distance and size.
- Sitting much farther away than intended and compensating with extreme FOV values.
- Making large FOV changes every session, which resets visual adaptation.
- Ignoring seat/camera position and trying to solve everything with FOV alone.
Final thoughts
There is no magic number that works for everyone, but there is a physically correct starting point for your own rig. Use this AMS2 FOV calculator to get that baseline, then make careful, minimal adjustments for comfort. The result is better pace, more confidence, and a much more realistic driving experience.