genshin impact artifact calculator

Artifact Substat Score Calculator

Enter your artifact substats, choose a build style, and get an instant score, Crit Value (CV), and quality grade.

Tip: This is a practical optimizer, not an official in-game formula. It helps you compare pieces quickly while farming domains.

How this Genshin Impact artifact calculator works

Artifact farming in Genshin Impact is a long game. Most players are not deciding between a perfect piece and a bad piece — they are choosing between two “pretty good” artifacts and trying to figure out which one gives better value for their current team. This calculator is built for exactly that use case.

Instead of focusing only on one metric, it combines several: Crit Value (CV), weighted substat scoring, and a quick “useful roll” estimate. That gives you a balanced view of artifact strength for Main DPS, Reaction DPS, and Support/Healer builds.

Core metrics explained

1) Crit Value (CV)

CV is calculated as: CV = Crit DMG + 2 × Crit Rate. This is the most common shorthand for judging offensive artifacts. In general:

  • 20+ CV: usable while progressing
  • 30+ CV: solid
  • 40+ CV: excellent
  • 45+ CV: very rare “god-roll” territory

2) Weighted Score

Not every character wants the same substats. Hu Tao, Neuvillette, Raiden, Furina, and Kazuha all value stats differently. The weighted score changes priorities based on your selected preset:

  • Main DPS: prioritizes Crit, ATK%, and enough Energy Recharge
  • Reaction DPS: gives more weight to Elemental Mastery
  • Support/Healer: emphasizes Energy Recharge and survivability stats

3) Useful roll estimate

This estimate approximates how many substat upgrade rolls landed on relevant stats. It is not exact, but it is useful when comparing two pieces with similar CV. Sometimes a slightly lower CV artifact can still outperform due to better ER or EM distribution for your team rotation.

Main stat quick reference by artifact slot

  • Flower: always flat HP
  • Feather: always flat ATK
  • Sands: usually ATK%, HP%, DEF%, ER%, or EM depending on character
  • Goblet: usually Elemental DMG Bonus, Physical DMG Bonus, HP%, ATK%, DEF%, or EM
  • Circlet: usually Crit Rate, Crit DMG, Healing Bonus, HP%, ATK%, DEF%, or EM

Substat priority guide

Main DPS (Hypercarry style)

  • Crit Rate / Crit DMG balance (close to 1:2 ratio)
  • ATK% or HP% depending on scaling
  • Enough Energy Recharge to burst consistently
  • EM only when reactions are core to your damage

Reaction DPS (Vaporize, Melt, Aggravate, Hyperbloom teams)

  • Elemental Mastery becomes highly valuable
  • Crit still matters for many reaction carries
  • ER thresholds are team-dependent but important
  • Avoid overstacking one stat while neglecting burst uptime

Support / Healer

  • Energy Recharge often drives overall consistency
  • HP% or DEF% based on character scaling
  • Some supports still benefit from Crit for Favonius weapon procs
  • EM can matter for supports triggering transformative reactions

Common artifact optimization mistakes

  • Ignoring ER: high sheet damage means little if your burst is never ready.
  • Chasing only CV: an artifact with lower CV but better ER/EM can be stronger in practice.
  • Breaking set bonuses too early: 4-piece effects can outperform raw substat gains.
  • No team context: artifact value changes with weapon, teammates, and rotation length.

Practical farming workflow

Use this simple process: lock good candidates, compare with the calculator, and keep the piece that raises your effective team performance. If two options score similarly, prioritize the one that fixes your weakest requirement first (usually Energy Recharge breakpoint or Crit ratio).

Over time, this approach saves Mora, artifact EXP, and sanity. You will make fewer “looks good, performs bad” upgrades and build stronger characters with less guesswork.

Final thoughts

A great Genshin Impact artifact calculator should help you make faster, better decisions — not just produce a flashy number. Use this tool as a decision aid, then validate in actual combat and Abyss runs. Real performance always wins over theoretical perfection.

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