pokemon type effectiveness calculator

Live Pokémon Type Matchup Calculator

Select one attacking type and one or two defending types to instantly calculate damage effectiveness.

Pick your types above, then click Calculate Effectiveness.

Why use a Pokémon type effectiveness calculator?

In competitive and casual battles, winning often comes down to matchup quality. A strong move with poor typing can underperform, while a weaker move with perfect type coverage can secure a knockout. This Pokémon type effectiveness calculator helps you make those decisions quickly by showing the exact multiplier for any attacking type against single-type or dual-type defenders.

If you have ever wondered whether Electric is neutral into Water/Ground (it is not—it is immune), or whether Ice into Dragon/Flying is truly a 4× hit (it is), this tool gives an instant answer.

How type multipliers work

Every offensive type interaction in Pokémon resolves to a damage multiplier:

  • — No effect (immune)
  • 0.5× — Not very effective
  • — Neutral damage
  • — Super effective
  • — Double super effective (common vs certain dual types)

For dual-type defenders, the game multiplies both interactions. Example: Water into Rock/Ground is 2× × 2× = 4×. Grass into Steel/Flying is 0.5× × 0.5× = 0.25×.

How to use this calculator

Step 1: Select an attacking type

Choose the move's type (for example Fire, Ground, Fairy, or Ghost). The calculator assumes standard modern type-chart rules.

Step 2: Select one or two defending types

Add the target's primary type, then optionally a secondary type. Leave Type 2 as "None" for single-type targets.

Step 3: Read the result and profile

You will see the total multiplier and a defensive profile summary that lists weaknesses, resistances, and immunities for the selected defender. This is especially useful when planning team coverage.

Battle strategy tips using type matchups

  • Prioritize coverage moves: A diverse move pool reduces hard walls.
  • Scout immunities: Ground vs Flying, Normal vs Ghost, and Psychic vs Dark can lose tempo if guessed wrong.
  • Punish 4× weaknesses: These are major leverage points in both singles and doubles formats.
  • Build defensive cores: Pair Pokémon that cover each other's weaknesses and immunity gaps.

Common matchup examples

  • Ice → Dragon/Flying: 4× (high-pressure offensive check)
  • Electric → Water/Flying: 4× (classic sweep opportunity)
  • Fighting → Ghost: 0× (hard immunity)
  • Ground → Electric/Steel: 4× (excellent offensive coverage)
  • Poison → Steel: 0× (cannot hit)

What this tool does and does not include

This calculator covers standard type chart interactions only. It does not include battle modifiers like:

  • Same-Type Attack Bonus (STAB)
  • Abilities (Levitate, Thick Fat, Flash Fire, etc.)
  • Held items (Expert Belt, Assault Vest, etc.)
  • Weather, terrain, and in-battle stat stages

Think of this as your clean baseline Pokémon weakness calculator. Once you know baseline effectiveness, layer in other effects during actual battle planning.

Final thoughts

A fast type calculator is one of the highest-value tools for players who want better decision-making without memorizing the entire matchup matrix. Use it when team-building, reviewing replays, or checking lines mid-practice. Over time, these repeated checks improve intuition and lead to stronger play.

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