Arccos Calculator
Find the inverse cosine (cos-1) of a value. Enter a number from -1 to 1.
What does arccos mean on a calculator?
Arccos (also written as acos or cos-1) is the inverse of cosine. If you know the cosine value and want the angle, arccos gives you that angle.
In equation form: if cos(θ) = x, then arccos(x) = θ. This is especially useful in trigonometry, geometry, physics, and engineering calculations where an angle must be recovered from a ratio.
How to find arccos on a scientific calculator
Method 1: Dedicated key
Many calculators have an acos key directly. Enter your value, then press acos.
Method 2: SHIFT / 2nd function
On many models, inverse trig functions are secondary labels above sin, cos, and tan. In that case:
- Press SHIFT or 2nd.
- Press COS.
- Enter the value in the valid range (−1 to 1).
- Press =.
Domain and range you must remember
Domain (input values)
Arccos only accepts numbers from -1 to 1. Outside this interval, real-valued answers do not exist.
Range (output angles)
The principal output of arccos is between:
- 0 to π radians, or
- 0° to 180°.
Degrees vs radians in arccos calculations
Your calculator mode matters. If your calculator is in DEG mode, arccos returns degrees. In RAD mode, it returns radians. This is one of the most common reasons students get “wrong” answers that are actually just in a different unit.
- arccos(0.5) = 60° (degree mode)
- arccos(0.5) = 1.0472 rad (radian mode)
Worked examples
Example 1: arccos(1)
Since cos(0°) = 1, we get arccos(1) = 0° (or 0 rad).
Example 2: arccos(0)
Since cos(90°) = 0, arccos(0) = 90° (or π/2 rad).
Example 3: arccos(-1)
Since cos(180°) = -1, arccos(-1) = 180° (or π rad).
Common mistakes when using arccos in calculator
- Input out of range: values like 1.2 or -3 will trigger an error in real mode.
- Wrong angle mode: answer appears different because of DEG vs RAD.
- Confusing cos-1 with 1/cos: inverse cosine is not the reciprocal of cosine.
- Rounding too early: keep more decimals during intermediate steps for accuracy.
Quick reference values
- arccos(1) = 0°
- arccos(√3/2) = 30°
- arccos(√2/2) = 45°
- arccos(1/2) = 60°
- arccos(0) = 90°
- arccos(-1/2) = 120°
- arccos(-√2/2) = 135°
- arccos(-√3/2) = 150°
- arccos(-1) = 180°
Final tip
When solving triangles or vector-angle problems, always check unit mode before calculating. If your result looks unfamiliar, convert between radians and degrees before assuming it is wrong.